# Soulkey:<br>message.soulkey.disabled=不正確祭壇結構。<br>message.soulkey.none=靈魂鑰匙不能定位這個祭壇的中心。<br>message.soulkey.invalid=靈魂鑰匙正在嘗試啟動這個祭壇,但是這個祭壇的擺法不是正確的!<br>message.soulkey.badlocation=靈魂鑰匙差一點就能啟動祭壇了,但是失敗了,看來有地方不對...<br>message.soulkey.active=靈魂鑰匙啟動了祭壇!<br>#<br># Pet:<br># %creature% will be replaced with the name of the tamed creature, don't translate this!<br>message.pet.tamed=%creature%和你的關係似乎變親近了!<br>message.pet.tamefail=%creature%想要更多!<br>message.pet.mount.baby=這只%creature%太年輕了,不能背動你!<br>#<br>#<br>#<br># ========== Commands ==========<br>lyc.command.invalid=無效參數。<br>lyc.command.playeronly=這個指令只能由玩家觸發。<br>lyc.command.debug.invalid=無效參數,正確用法:/lycanitesmobs debug debugKey debugValue<br>lyc.command.debug.set=更新 %debug%。<br>#<br># Spawners:<br>lyc.command.spawners.invalid=無效參數,正確用法:/lycanitesmobs spawners [reload]<br>lyc.command.spawners.reload=JSON 生成已被重新載入。<br>lyc.command.spawners.creative=為創造模式玩家切換生物事件觸發。<br>#<br># Equipment:<br>lyc.command.equipment.invalid=無效參數,正確用法:/lycanitesmobs equipment [reload]<br>lyc.command.equipment.reload=裝備部件已重新載入。<br>#<br># Dungeons:<br>lyc.command.dungeon.invalid=無效參數,正確用法:/lycanitesmobs spawners [reload]<br>lyc.command.dungeon.reload=JSON 生成已被重新載入。<br>lyc.command.dungeon.enable=恐怖生物地牢已被啟用,它們會自然生成在區塊中。<br>lyc.command.dungeon.disable=恐怖生物地牢已被禁用,它們不會自然生成在區塊中。<br>#<br># Creatures:<br>lyc.command.creatures.invalid=無效參數,正確用法:/lycanitesmobs creatures [reload]<br>lyc.command.creatures.reload=生物設置已經重載。<br>#
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